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x2yMorph V2.2.3

x2yMorph artwork

x2yMorph is a morphing application that is now optimized for the iPad as well as the iPhone and iPod Touch. To use it, you first select a start image and an end image from your photo albums, zooming in to desired areas of interest, such as a face. You then select corresponding points ("control points") on the two images (for example, the center of the left eye on each image). After you have placed a few points, x2yMorph calculates and displays an intermediate image (for example, halfway between the start image and the end image, if the slider is set to the halfway point).

You can also view your morph as a "movie loop" that shows your start image gradually morphing into your end image.

On recent devices, you can now also save the movie as a video file that you can share with others.

Typically, your start image and end image will be pictures of two people's faces. But you can also obtain interesting morphs by using other kinds of images (for example, animal images). You can also make interesting, artistic morphs by starting with images of colorful geometrical patterns and placing the control points in any creative way that you like.

Version 2.2.3 of the x2yMorph morphing app for Apple iOS devices is now available on the Apple iTunes App Store.

Version 2.2.3 of x2yMorph includes an additional sample morph. Also, the information that is included in the Apple App Store now includes App Preview Videos that demonstrate how x2yMorph is used, both on the iPhone and the iPad. The App Preview Videos can also be found on YouTube at x2yMorph Preview on the iPhone and x2yMorph Preview on the iPad.

Here are some examples of video clips produced and saved using x2yMorph on a recent iOS device, then shared to YouTube using the device's Photos app:

 

 

 

 

 

For details on how to use x2yMorph, see the x2yMorph Tutorial for the iPhone and iPod Touch or the x2yMorph Tutorial for the iPad.

A video demonstration of Version 2.2 of x2yMorph can be found in the following YouTube video tutorial for x2yMorph V2.2.

 

x2yMorph has several distinctive features:

A multiformat image display mode lets you see your start image, end image, and morphed image all at once. This triple image format makes it easier for you to select corresponding points on the start image and end image. It also lets you immediately see the results of your latest point placement on the morphed image.

On an iPhone or iPod Touch, to compensate for the reduced image size of the multiformat display mode, x2yMorph uses a magnifying glass technique. This lets you place points ("control points") while viewing the underlying images at their full native resolution. (On an iPad with the larger 10 inch screen, this magnification technique is not needed.)

To facilitate point placements and correlations, color coded markers are used on the start and end images. You can easily tell which point on the end image corresponds with a given point on the start image.

There are many display modes. In addition to doing interactive (slider-controlled) viewing of your morph, you can also view your morph as a "movie loop" in either the multiformat display mode or a zoomed display mode.

When you save a morph, several output formats are generated. These include: (1) an internal x2yMorph representation of the morph, (2) a sequence of morphed images that get stored in the "Camera Roll" or "Saved Photos" album of your device, and (3) a special (640x640) multiformat image. The third of these formats resembles the three-image format described above, but with the addition of a small but visible "bit stream" that incorporates the points definitions of the morph. This image is also stored in the "Camera Roll" or "Saved Photos" album of your device. From there it can be shared, for example by email, with another x2yMorph user. And finally, saving a morph also creates and saves the morph as a video that you can view later (in the Photos app) and share with others (for example, by email or social networking).

While using x2yMorph, help is always just a tap away. Tapping the "?" button brings up a tutorial, and tapping it again brings you back to where you were in your work.


For further information on x2yMorph, contact:

x2ymorpher@lindquistsystems.com